I was looking from a balcony on my tavern and saw a mountain cutting out into the sea and began to imagine a Golem holding the mountain up on his back. Without hesitation I went over to that mountain and 3 days later I had built this.The overhang and constant need to look at this from a distance when building it made this build very awkward to build scaffolding for and it was at this point I got myself a mod that enables me to fly. If I didn't this would of taken twice as long. I play this game merely for the creation aspect anyway. I'm using Glimmars Steampunk texture pack and always have. I know in the rules it says builds with the default texture pack would be favoured but I just couldn't return this to default now when everything I have built has been with this texture pack (I got it very early on).This remains the favourite thing I have ever built and remains the main focal point in my world. Thanks for looking
Edvard Munch's "The Scream" as a flat portrait redone with a slight minecraft flair.The hue etc is a little off but that's because it needed color adjusting to account for the minecraft palette. Just not enough variations of red in this world I guess. Pink it is.Dimensions: 150X120. Made out of spawned blocks on a vanilla server. I hate creepers....
A Giant Abstract Snowflake has arrived in minecraft. Made with snowblocks(of course).
Made by hand and used Zombe's fly mod. Invedit used for raw material.Spirals planned by using this tool http://www-history.mcs.st-and.ac.uk/Java/Spiral.html This is my art piece showing one entity rising above the rest as others look on.
Blue swirls rising out of a pond, modeled in Blender3D, converted with obj2mc, then edited in with MCEdit.
Going along the lines of the themepost, I decided to try my hand at one of Escher's well-known works - Waterfall. Normally for such a shot, one would use a telephoto lens to achieve near-orthogonality and maximize the effect of the illusion. There are, unfortunately, no craftable telephoto lenses in Minecraft, so I went with the next-best thing: I got really far away, hit Shift+F2, and spent a good 10 minutes waiting for my computer to save, crop, and scale the photo from about 36000x18000 to a manageable 2000x1000. And, at this size zoomed in, it's not terribly difficult to see the illusion break down. But hey, it's Minecraft, there's only so much you can do about that... it's difficult to do because if you make the structure too big, you can't get far enough away for good orthogonality, and it you make it too small, the grain of the blocks is too big (in comparison) to achieve the right effect.As for the abstractness portion of the contest, this might not be the most abstract (eg, it's meant to be seated in reality) but come on, it's defying the very laws of physics. Clearly there is a disconnect from reality somewhere in here.Uses the Voxel Box Texture Pack
A hypnosis pattern tower on fire!
I'm not sure this is abstract art or not :/Well this is...... well I'm not sure what I made. I think I've seen this somewhere before and it just came to me in my head so I put it together.It took me approx. an hour and I used INVedit for materials.The main screenshot is the final product. The other pictures are there if people want to see it it with a different materialTexture pack is Misa's HD
A total of ca.1800 blocks of wool and ca.600 Blocks of Obsidian were used. Minecraft 1.3_01
It's the impossible triangle, a famous optical illusion, in Minecraft form. Built by hand :P. Because of the nature of such an illusion, I only included one screenshot - one at an angle at which the illusion is most convincing. Note to the eagle-eyed: I find that it works better in the full-size picture (read: click zoom).The in-depth metaphorical explanation:The three sides of the triangle, here, represent you, the world, and other mobs. They are interconnected, symbolizing the fact that one cannot exist without the others, yet they are interconnected in an impossible way, symbolizing the fact that player, world, and creeper cannot coexist in this dimension. The player relies on the world for resources and gravity, yet scars it and blows it up. He also relies on the creeper for excitement and gunpowder, yet avoids it at all cost. Likewise, the world relies on the player to make the world worthwhile, and relies on the creeper to drive the player away at night, yet both the player and the creeper attack the world relentlessly, morphing and cratering the world endlessly. Finally, the creeper relies on the player to make fragile structures worth destroying, and relies on the world to conceal its position until it is time to strike. But it is the world itself which the creeper hurts in the end, and it is the player which kills the creeper in self-defense. And so the circle (rather, triangle) of love-hate relationships continues on so long as the sun and moon somehow rise and fall on an infinite plane (I always found this last bit quite strange - at what point does the moon cross the infinite plane of the minecraft world, and what happens at that point? And why is the void not lit at night? These are questions for another time.)I used The VoxelBox Official Creative Texture Pack.
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