Since my previous map, (Sewer Survival) got quite a lot of downloads, I have decided to create another awesome map. This map has 99 waves of hungry zombies and you can play with as many people you want!. You must shoot the zombies that come every wave before they attack your castle!!! You have six lives and gain 2 sand every wave. The sand is used to buy weapons and towers throughout the game. Good luck heroes!!!!!There are several stuff you can buy during the game. One of them are weapons/ammo, which are bows with enhancements and arrows. Another Upgrade are turrets. There are currently two types of turrets, color turrets and snow turrets. The Color turrets are fully auto turrets that shoot arrows on your command. The Snow turrets are Snow golems on the side of the map. They are upgradable to level 3. Lastly, you can buy Random Chests. As you can tell, they will give you random items, both good and bad.Trailer: http://www.youtube.com/watch?v=XzLH6YcSV5E Download Link: http://www.minecraftforum.net/topic/1153335-gametowerdefensemultisingle-zombie-castle-defenders/
displays (bcd into numbers) made by: happertje2 binairy to bcd made by: invalid01calculator itself (64 bit + and - and 32 bit multiplier) made by: ninemonthsthis machine is build on the rdf.its like half a year ago now.its one of these things that never came on video our anything.badly enough the schematic got lost.and it was to heavy to run on a server with 20 digits.i have to mention that it never worked right.but explanation is simple, minecraft could not handle it.everything over 8 digits was wrong, this happens because the binairy to bcd decoder was sensitive for lagg.to bad we got no picture of the multiplier (big beast)but as you can see on the pictures its a pready big beast already without the multiplier.well the multiplier was about the same size as the rest you see.the idea was just to make the displays fuctional for me, but ninemonths came with the idea of making a calculator.to bad we had no idea for how to make the binairy to the displays.then invalid01 came up with the idea of his binairy to bcd decoder.we attached it.and we attached the calculators on it.please like it.
Inspired by Cake Defense, I have made something similar, using the advantage of mob spawn-able dispensers. There are a total of 99 waves. As you progress, the waves will become more stronger. Each 10 waves, the spawning time is different, in other words, MORE mobs! In addition, every 5 waves 1-4 doors will open, depending on how many players are currently in the game. If you were perhaps a knight and your friend was a Chef, The Knight and Chef door will open. Which will give you random goodies like enhancement table, armor, bow, and ect. To start the wave, you must push the button placed on the golden block, which will play a "ding-dong" sound. Mobs will start pouring down from the golden pipes above. The goal currently is to go to wave 99!!!(IMPOSSIBLE!!!)Trailer: http://youtu.be/Y-Q5qvCGB0Y Download: http://www.minecraftforum.net/topic/984795-wavesgamesurvdef10000dls-sewer-survival/
I've always been fascinated by the concept of games such as iOS' iCopter. Steering a helicopter through walls, and try not to crash. I've tried making something similar quite a few times in a programming language called Basus, and even made something with roughly the same concept in Flash.Now I've taken this concept even further: I've made an iCopter based redstone game.
I started making this design a few months ago, quite a lot of updates have been applied, the newest update is made from smoothstone and is 26x26 blocks and is 6 blocks high. it builds in Â±2 minutes, and is self restoring. I tried to hide the biggest part of the redstone in the ground.For more information: http://www.planetminecraft.com/project/self-building-house-464132/ For a youtube video: http://www.youtube.com/watch?v=KXkAg9aod4c To download a worldsave: http://www.mediafire.com/?3519fg3fdvvfz To download a schematic: http://www.planetminecraft.com/project/self-building-house-464132/download/schematic/ I hope you enjoy my project
made by happertje2.builded on the rdf.
32 bytes of 2x2 RAM using BUDs to store the input. This was created on the Redstone Development Foundation server. Visit http://therdf.net for more information.
it's just a hallway, until you pull the switch and reveal a secret door...
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