Before we start, I'd like to issue the standard disclaimer that this tutorial is just going to show you the steps that I took to make this image. You might not agree with my decisions, but they worked for me. The great thing about photoshop is that you can reach the same end result a number of different ways.The tools and techniques we're going to cover are all very basic. With that in mind, I'm trying to write this for the beginner PSer. There will be lots of images showing the step-by-step progression, and I'll include particularly helpful keyboard shortcuts in parentheses where I can.Please read the other tutorials. They are all excellent. For masking help, see arsi's "Merging" and Ironkite's "Dig" tutorials, and for coloring tips, refer to steveo's "Colorization" tutorial.Here's what we are going to make:
We're going to use three source images:I got the first two through google adv. image searches (very large, jpg, full color). The Scooby-Doo image is from www.movieweb.com, which is a great site for finding hi-res images from movies. At this time their search tool isn't working and dumps you to an ad page, but you can scroll through their alphabetical index to find the title you need. You might want to bookmark it to use in future contests.
Originally, this was one of the last steps I did. We're going to do it here because it's quick and easy, and we'll have it out of the way.
Use the move tool (key v) and drag the title onto the spider-man pic. Once it is in place, create a horizontal guide because we're going to be moving some letters around. Do this by going to View>New Guide. This menu will appear:
We need to get rid of all those pixels around Scooby's head. We could use the eraser here, but instead we're going to create a layer mask. Why a mask?Because it looks better. The eraser can be imprecise and if you remove a few pixels you later want to get back, you can't, at least not without undoing all the work you've done. The layer mask is going to produce better results, so if you haven't tried using layer masks yet, you should start. Don't worry, it's easy.First, let's add a new layer and place it behind the scooby layer. Hitting shift-delete will allow us to fill this new layer with a color. I chose 50% gray. This whole step is optional, but it might make things easier for you to mask over a single color field than a busy background. We'll trash this layer later. With your Scooby layer active in the layers window, click the "add layer mask" button at the bottom left, second one in:Select your paintbrush tool (key b). Limit your colors to black and white, which they should be set to by default since you are in layer mask mode. Paint with black, and you can see the layer below. Paint with white over a masked area, and you bring back the pixels you had masked out. It's that easy. You could mess with using shades of gray, but let's keep it simple. So paint with black around the outside of Scooby's face. Make sure in the layers window that the mask layer is active, and that your brush mode is set to normal and at 100% opacity. Use (key x) to toggle between black and white.
Now it's time to get some of that web pattern from Spider-man onto Scooby's face. In the layers window, click on the mask on the scooby layer. Select the paintbrush and make sure it is in normal mode and at 100% opacity. If you paint with black, you will reveal the Spider-man layer below, and the webbing appears to be on Scooby's face now. Play with the layer opacity settings in the layers window as you do this, bringing it up to 100% to see the full effect, and working at a lower opacity to paint the mask. I found an opacity setting of 70% about right for the painting part.Don't paint all the way up to the mouth and nose, but go ahead and get right up to the eyes. At this point, you might realize that Scooby's right (our left) eye also comes close to matching up with a line of the webbing. So let's mask that part out as well. Right now, the face should look something like this:
This is going to be a bit of a chore, but stick with me. We're almost done.Turn up the opacity on the scooby layer to 100% and then click the eyeball icon to the left in the layers window to make it disappear. Activate the spider-man layer by clicking on it.Use the polygonal lasso tool (key l, shift-l to scroll through the different lassos) to select portions from other parts of Spider-man's face that can be used to cover the eye. This isn't going to work for the entire eye, but for now we can cover part of it this way. When you have selected an area, use the move tool and alt-option drag the selection where you want it. Use the transform tool to rotate it into place.
Same method on recreating the webbing. If you haven't been zooming in yet, at this point you will have to. I went in as far as 900% to finish the webbing. (remember the spacebar tip for maneuvering).Keep the scooby layer visible but click back to the spider-man layer. Select parts of the webbing that aren't too white and match up well with the surrounding webbing. Use the transform tool to rotate your selection and skew/stretch/etc to fit the area. Don't stretch too much, or it will look blurry. Use the same alt-option move method from before.
That one area of his face needs some web. We can't mask it there, because the layer beneath his jowl is a city street.Time for that polygonal lasso again. But first we need to make a copy of the spider-man layer. In the layers window, drag the spider-man layer to the "create new layer" button. It's the same one we used to make the gray layer earlier.Rename this layer "cheek" or "jowl", and select a region of his cheek larger than the area where we want to place it. Don't worry about shaping it to fit the jowl, we'll do that later. Just try to find a curve in the webbing that might match up on the other side of his face. Use the lines of his barely discernable whiskers as your target.Once you have your selection done, invert it by hitting ctrl-shift-i. Hit the delete key and all you have left is this little bit of cheek area. Hit ctrl-d to deselect since the cheek is the only part of the layer now. Move this layer in the layer window to the top, and reduce it to 80%. I flipped it horizontally by going to Edit>Transform>Flip horizontal, but you might not have to do that.Move this layer over Scooby's jowl, and create a layer mask like we did earlier to remove the unneeded parts. Make sure your paintbrush is at 100% opacity, normal blend setting. Paint with black over the area you want to hide. It might help to toy with the layer opacity setting to get it right. Your layers window should look like this:
Let's put this baby to bed.If you are a little compulsive like I am, you're going to want to fix some of those web lines. I did it by zooming in way too far and copy-pasting single pixels on the spider-man layer to define the lines a little better and make them less blurry. More than a bit tiresome.There are easier fixes. That little smidge of Spidey's right eye (our left) has to go. With the spider-man layer active, use the clone stamp (key s) to replace that offensive bit of white that is showing. Select pixels from the street to cover it.I used a filter to get the highlight on the nose, but this is such an afterthought you might not want to bother. However, it helps in making the ears match up color-wise if you put a little shadow on them. I'll show you how I used it on the cheek layer, and the settings were similar on the rest of the layers, but I only got there through experimentation. Go to Filter>Render>Lighting Effects and the following menu will appear. As you see it, it is set to the settings I used on the cheek layer:
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